Sega building a narrative

January 29, 2018

Interior Night is a newly-founded developer comprised of individuals who have come from a variety of high quality studios such as Quantic Dream, Slightly Mad Studios and Sony. In fact, Interior Night is headed by Caroline Marchal, ex-Quantic Dream and lead designer on Heavy Rain and Beyond: Two Souls.

Sega has partnered with Interior Night, according to, to develop new narrative-driven IP. John Clark, Executive Vice President of Publishing at Sega Europe said: "We're really looking forward to working with Interior Night as their combined talents and imaginations evolve into a really strong narrative driven gaming experience."

This can only be good news for fans of narrative-driven gaming as today such titles are too few and far between, and typically from the same small group of creatives (mainly David Cage's Quantic Dream!).

Wastelands' thrilling finale means it's a step up from Rules, but it makes a few missteps in its handling of the brothers’ relationship to get there.
Luciano Howard

I've been gaming for 30+ years on the Commodore VIC-20 to the Nintendo Switch and most things in-between. I enjoy all kinds of games but if I had to pick a couple right now, I'd say I adore Mario and love Dark Souls. I can talk about either ad infinitum...