Funcom Acquires Swedish Studio The Outsiders, Is Building New Romanian Office

June 30, 2021

Funcom, the Norwegian video game publisher and developer, has acquired The Outsiders, a Swedish developer working on the upcoming first-person rhythm shooter Metal: Hellsinger.

The Outsiders is comprised of veterans from companies like DICE and Guerilla Games, and according to Funcom CEO Rui Casais, "The amount of talent, creativity, and originality The Outsiders bring to the industry is incredible, and we're very excited to be part of their journey going forward. This partnership will also allow Funcom to tap into the immense talent pool in Sweden. Their main focus will still be Metal: Hellsinger, but the new arrangement will make it easier for our teams support each other’s projects.”

The Outsiders Creative Director David Goldfarb is equally thrilled. “It’s definitely rare in the game industry to work with partners who are as level-headed, honest, and open as they have been with us throughout the development of Metal: Hellsinger. We feel really lucky to be able to join Funcom and deepen this already great connection while continuing to grow The Outsiders in new and exciting directions.”

Funcom has also today announced its intent to open a new office in Bucharest, Romania. 

“The Romanian gaming scene is flourishing, and Bucharest in particular is home to many talented people in the tech and gaming industry. With our continued growth and increased level of ambition, assuring that we have top quality QA is of the utmost importance. We are therefore very excited to be able to expand to this region with one of the most crucial parts of the development process and we are even planning on adding more functions to this studio over time.” — Rui Casais, Funcom CEO

Rui Casais, Funcom CEO

Funcom was founded in 1993 and is responsible for such lauded titles as The Longest Journey, Age of Conan, and Secret World Legends. They are currently working on a Dune game.

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Jesse Gregoire

Starting with the Sega Mega Drive, I’ve been playing those video game things for what seems like an eternity. Anything with a good narrative is my passion, but you can also find me clicking the heads in FPS games, living a second life in a sim, or looking for those elusive objects in adventure games. I’m still trying to workout what happened in Metal Gear Solid.